collab.htmTEXTttxt 2aܯa 36MC - 6x6 Taylor Nuttall

36MC - 6x6

Collaboration

Collaboration is an action we all bring to an art form. We share in the participation of creating a work through our own responses. Meaning is not pre-defined, it is open to interpretation. There is however a framework within which we individually form our own conclusions.

The idea of art being interactive is not a new state brought about by technology and multimedia. Multiple imagery or layers of meaning within a work may influence each other at the discretion of the viewer perceiving the work. Interaction can also be a shared experience between several viewers of a given work.

However, technology brings new opportunities for making the aspect of interaction a key feature. Here we engage with a work by actively altering it's state. Many who experience an interactive work in this way become involved directly with it. Take over ownership, temporarily of the work. It is very much theirs. Theirs to control, to mould, to participate in the act of creativity.

The linking together of these two states, interaction and collaboration, gives rise to a sharing of responsibility. There is opportunity for dialogue, sharing of ideas. Sharing of ownership and authorship. There is a certain freedom in this. The burden of the creative act is no longer withheld by the artist alone.

Increasingly the use of new technology and digital media makes more apparent the nature of interaction and collaboration. Opportunities for participation increase as technology makes available the world as a stage. However as control, authorship, ownership is handed over to others the content becomes fluid and transient. The nature of digital media itself is fluid and transient. Attempts at false curatorial control is doomed to failure. As inevitably a work will likely move beyond the intentions of the original participants.

The ISEA97 conference theme is Content. In the decades since McLuhan's observations on media, a profound change has taken place in the arts. As computer technology becomes increasingly widespread and affordable, many artists are asking "Now what?"'
However, it may be that content itself is a dead end, those that cry for content may be missing the point.

Confinement
Collaboration6x6Self
Virtual Installation1296 Images
SkinSky
taylor.nuttall@mcr1.poptel.org.uk
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